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Plogue bidule instruments computer sounds
Plogue bidule instruments computer sounds





plogue bidule instruments computer sounds

#Plogue bidule instruments computer sounds software

We’ll have sound samples of this too, as well.I spent some time over at today, and tried the software that they recommend and that some of them have created, and wow, was I impressed. We have extensive details from a Plogue flyer – you can get it here on CDM, or if you’re on the floor of NAMM, you might get it from the Plogue guys themselves.Īnd if you want to hear these sounds making fantastic music, go give the artists a listen:ĪRIA is an important announcement I’ll be catching up on news from Gary Garritan soon. I believe these sounds are really something special, not just a novelty. Getting these emulations on computers can help warp them into music and sound ideas they haven’t discovered before. (If you are – we love you.)Īnd the chip scene has also matured to the point that it’s ready to break out a bit. You can’t necessarily say that about the AY-3-8910, unless you’re the Ludwig van Beethoven of Assembler. (The Game Boy’s wonderful LSDJ and Nanoloop are a notable exception.) Compare that to the software emulations of, say, a Moog modular, which lost a lot of what was great about the original – the interface. Many of the original chip instruments have woefully primitive possibilities for actual composition. Here, I think the situation is very different. When analog synth emulation came out, we all got something more convenient, but it didn’t necessarily do wonders for the music.

  • Presets from 8 bit Weapon and ComputeHerĨ bit Weapon’s wespons: a VIC-20 (well, the box), a C128 (foreground), a C64 (top left), the Woz-designed Apple IIe (aka your entire childhood computer class for many of us), and … a GameCube.
  • Switch on each chip’s limited resolution and pitch values – or switch them off, and create sounds the PCjr couldn’t.
  • Emulations of psuedo noise patterns, distortion.
  • Tricks, built in: One-shot arpeggiators, rapid waveform changes, envelope resync tricks are all built in – stuff that’s hard to pull off, as the creators note.
  • The horribly-named SN76589AN was used in my very first computer, the IBM PCjr, my first game console, the Colecovision (boy did I pick them), and in the TI. Haven’t heard of all of those? No worries. There are arpeggiators, noise patterns, distortion emulation, custom software, all built on the ARIA synth/sampling engine. It’s got a powerful artist endorsement from 8 Bit Weapon and Computer Her (pictured here). Plogue’s chipsounds recreates the blippy personality of the Commodore 64, the Nintendo NES, the Game Boy, the Atari, the Vic20 – and circuit-bent and abused variations, too. Plogue (makers of the highly underrated Plogue Bidule patching environment) and David Viens have tackled just that as a labor of love, and you’ll be able to use the resulting “chipsounds” library later this spring.

    plogue bidule instruments computer sounds

    There hasn’t ever been a comprehensive attempt to emulate each detail of a range of 80s sound chips before – until now. But we’ve finally reached an age when people begin to appreciate the odd idiosyncrasies of digital technology, too. And I’m thrilled that someone has painstakingly reproduced those sounds in an upcoming package.Įmulating analog circuitry, from amps to classic synths, has been long understood.

    plogue bidule instruments computer sounds

    But there’s something behind it: vintage digital chips can make wonderful sounds.







    Plogue bidule instruments computer sounds